Toad, Giant
Most giant toads live in dryer areas after maturing, returning to the water only to mate and give birth.
Giant toad companions are identical to giant frog companions (Pathfinder RPG Bestiary 135), save that they lack the frog's tongue and pull abilities. Instead, they gain the poison skin ability at 4th level.
- HP
- 22 (3d8+9)
- AC
- 14, touch 10, flat-footed 13 (+1 Dex, +4 natural, -1 size)
- Speed
- 30 ft., swim 15 ft.
- Init
- +1
- Melee
- bite +5 (1d6+6 plus grab)
- Space
- 10 ft.
- Reach
- 10 ft.
- BAB
- +2
- CMB
- +7 (+11 grapple)
- CMD
- 18 (22 vs. trip)
- Fort
- +6
- Ref
- +6
- Will
- +0
- Defensive Abilities
- poison skin
- Racial Modifiers
- +4 Acrobatics (+8 jump), +4 Stealth
swallow whole (1d4 bludgeoning, AC 12, 2 hp)
<p class="stat-block-1"> You get a +2 bonus on all Reflex saving throws.</p>
<p class="stat-block-1"> You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.</p>
Acrobatics +5 (+9 jump), Perception +8, Stealth +5, Swim +12
- Type
- Animal
- Alignment
- N
- Size
- Large
- Environment
- temperate forests, plains, or swamps
- Organization
- solitary, pair, or knot (3-12)
- Treasure
- none
- Senses
- low-light vision, scent; Perception +8
- Source
- Bestiary 2
Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.
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Uses feat: Lightning Reflexes (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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Uses feat: Skill Focus (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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