Library / Bestiary

Toad, Glacier

CR 6.00 Magical Beast N Large
This improbably large toad has pale blue flesh and a body covered with jagged, icy growths.

Glacier toads are strange, magical cousins of the more common giant toads. None can say for certain whether they were bred, or evolved from exposure to elemental energies. Glacier toads have no practical use for most treasure, but have a fondness for shiny objects like gems and glowing items.

STR
23
DEX
13
CON
20
INT
5
WIS
12
CHA
6
HP
73 (7d10+35)
AC
19, touch 10, flat-footed 18 (+1 Dex, +9 natural, -1 size)
Speed
30 ft., swim 15 ft.
Init
+1
Melee
bite +13 (2d6+9 plus 1d6 cold and grab)
Space
10 ft.
Reach
10 ft.
BAB
+7
CMB
+14 (+18 grapple)
CMD
25 (29 vs. trip)
Fort
+10
Ref
+8
Will
+3
Racial Modifiers
+4 Acrobatics, (+8 jumping), +4 Stealth (+12 in snow)

swallow whole (1d4 bludgeoning and 1d6 cold, AC 14, 7 hp)

Lightning Reflexes from Feat

<p class="stat-block-1"> You get a +2 bonus on all Reflex saving throws.</p>

Power Attack from Feat

<p class="stat-block-1"> You can choose to take a &ndash;1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (&ndash;50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by &ndash;1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.</p>

Skill Focus from Feat

<p class="stat-block-1"> You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.</p>

Weapon Focus from Feat

<p class="stat-block-1"> You gain a +1 bonus on all attack rolls you make using the selected weapon.</p>

Acrobatics +9 (+13 jumping), Perception +11, Stealth +6 (+14 in snow), Swim +14

Details
Type
Magical Beast
Alignment
N
Size
Large
Environment
cold hills or glaciers
Organization
solitary, pair, or knot (3-12)
Treasure
standard
Senses
low-light vision, scent; Perception +11
Languages
Aklo
Source
Bestiary 2
Sources Used in This Record
4 House/Core
  • Uses feat: Lightning Reflexes (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Power Attack (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Skill Focus (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Weapon Focus (Feat)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.