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Tortoise, Giant

CR 1.00 Animal N Medium HD 3
This tortoise is half the height of a human, and has a domed shell, leathery skin, and a long neck.

Giant tortoises typically live on tropical islands without large predators. Despite their impressive shells, their slow speed makes them easy prey, especially for vermin and other creatures that consume their eggs. Tortoises are herbivores, and can survive for months or even years without food or water. Despite being poor swimmers, their buoyancy and long necks capable mean they can survive for significant periods at sea.

A typical giant tortoise is 3-1/2 feet tall to the top of the shell and weighs 500 pounds.

HP
22 (3d8+9)
AC
16, touch 8, flat-footed 16 (–2 Dex, +8 natural)
Init
–2
Speed
10 ft.
Fort
+8
Ref
+1
Will
+2
BAB
+2
CMB
+4
CMD
12 (16 vs. trip)
Melee
bite +4 (1d6+3)
Racial Modifiers
–4 Perception for sound–based checks
str
14
+2
dex
7
-2
con
16
+3
int
2
-4
wis
13
+1
cha
9
-1

Buoyant — A tortoise that fails a Swim check by 5 or more does not sink.

Shell — As a move action, a tortoise can pull its extremities and head into its shell. It can't move or attack as long as it remains in this state, but its armor bonus from natural armor increases by 4 as long as it does. It may end this state as a move action.

Slow and Steady — A tortoise's speed is never modified by armor or encumbrance.

Special Abilities

Buoyant from text
A tortoise that fails a Swim check by 5 or more does not sink.
Shell from text
As a move action, a tortoise can pull its extremities and head into its shell. It can't move or attack as long as it remains in this state, but its armor bonus from natural armor increases by 4 as long as it does. It may end this state as a move action.
Slow And Steady from text
A tortoise's speed is never modified by armor or encumbrance.

Feats, Traits & Items

Endurance from Feat

You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage from exhaustion; Constitution checks made to continue running; Constitution checks made to avoid nonlethal damage from a forced march; Constitution checks made to hold your breath; Constitution checks made to avoid nonlethal damage from starvation or thirst; Fortitude saves made to avoid nonlethal damage from hot or cold environments; and Fortitude saves made to resist damage from suffocation.

You may sleep in light or medium armor without becoming fatigued.

Situational: to resist nonlethal damage from exhaustion: +4 untyped Swim
Great Fortitude from Feat

You get a +2 bonus on all Fortitude saving throws.

Calculated: +2 Fort

Perception +7 (+3 for sound–based checks)

Details
Type
Animal
Alignment
N
Size
Medium
Environment
warm deserts or islands
Organization
solitary, pair, or herd (6–12)
Treasure
none
Senses
low-light vision; Perception +7
Source
Bestiary 4
Source

Bestiary 4

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
2 House/Core
  • Uses feat: Endurance (Feat) — core content under OGL 1.0a
  • Uses feat: Great Fortitude (Feat) — core content under OGL 1.0a
View references and cross-links for Tortoise, Giant

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