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Tortoise, Immense

CR 8.00 Animal N Colossal HD 11
Plants and even trees grow atop the shell of this massive tortoise, which gazes about with dull, placid eyes.

These immense, ancient tortoises never stop growing.

HP
126 (11d8+77)
AC
25, touch 0, flat-footed 25 (–2 Dex, +25 natural, –8 size)
Init
–2
Speed
20 ft.
Fort
+16
Ref
+5
Will
+3
BAB
+8
CMB
+31
CMD
39 (43 vs. trip)
Melee
bite +15 (4d6+22/19–20)
Space
30 ft.
Reach
30 ft.
Racial Modifiers
–4 Perception for sound–based checks
str
40
+15
dex
7
-2
con
24
+7
int
2
-4
wis
11
+0
cha
9
-1

trample (2d8 + 22, DC 30)

buoyant

shell

slow and steady (see giant tortoise)

Universal Monster Rules

Trample (2d8 + 22, DC 30) Ex from Universal Monster Rule
As a full-round action, a creature with the trample ability can attempt to overrun any creature that is at least one size category smaller than itself. This works just like the overrun combat maneuver, but the trampling creature does not need to make a check—it merely has to move over opponents in its path. Targets of a trample take an amount of damage equal to the trampling creature's slam damage + 1-1/2 times its Strength modifier. Targets of a trample can make an attack of opportunity, but at a –4 penalty. If targets forgo an attack of opportunity, they can attempt to avoid the trampling creature and receive a Reflex save to take half damage. The save DC against a creature's trample attack is 10 + 1/2 the creature's HD + the creature's Strength modifier (the exact DC is given in the creature's descriptive text). A trampling creature can only deal trampling damage to each target once per round, no matter how many times its movement takes it over a target creature.

Special Abilities

Buoyant from text
Shell from text
Slow And Steady (see giant tortoise) from text

Feats, Traits & Items

Critical Focus from Feat

You receive a +4 circumstance bonus on attack rolls made to confirm critical hits.

Situational: to confirm critical hits: +4 circumstance attack rolls
Endurance from Feat

You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage from exhaustion; Constitution checks made to continue running; Constitution checks made to avoid nonlethal damage from a forced march; Constitution checks made to hold your breath; Constitution checks made to avoid nonlethal damage from starvation or thirst; Fortitude saves made to avoid nonlethal damage from hot or cold environments; and Fortitude saves made to resist damage from suffocation.

You may sleep in light or medium armor without becoming fatigued.

Situational: to resist nonlethal damage from exhaustion: +4 untyped Swim
Great Fortitude from Feat

You get a +2 bonus on all Fortitude saving throws.

Calculated: +2 Fort
Improved Critical (bite) from Feat

When using the weapon you selected, your threat range is doubled.

Once per day, you may reroll a Fortitude save. You must decide to use this ability before the results are revealed. You must take the second roll, even if it is worse.

Also in: Fortune & Luck
Power Attack from Feat

You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.

Perception +14 (+10 for sound–based checks)

Details
Type
Animal
Alignment
N
Size
Colossal
Environment
warm islands
Organization
solitary
Treasure
none
Senses
low-light vision; Perception +14
Source
Bestiary 4
Source

Bestiary 4

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
6 House/Core
View references and cross-links for Tortoise, Immense

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