Library / Bestiary
Tuatara
CR
1/4
Animal
N
Tiny
HD 1
Description
Tuataras are cousins to true lizards. They mostly live on primordial islands where mammals have never established a foothold.
Combat Stats
HP
5 (1d8+1)
AC
13, touch 13, flat-footed 12 (+1 Dex, +2 size)
Init
+1
Speed
20 ft., climb 20 ft.
Fort
+3
Ref
+3
Will
+0
BAB
+0
CMB
–1
CMD
5 (9 vs. trip)
- Melee
- bite +3 (1d3–4 plus attach)
- Space
- 2-1/2 ft.
- Reach
- 0 ft.
- Racial Modifiers
- –4 Acrobatics when jumping, +4 Perception, +4 Survival
Ability Scores
str
2
-4
dex
13
+1
con
12
+1
int
1
-5
wis
10
+0
cha
5
-3
Feats
Special Abilities
Universal Monster Rules
Attach
(bite)
Ex
from Universal Monster Rule
The creature automatically latches onto its target when it successfully makes the listed attack. The creature is considered grappling, but the target is not. The target can attack or grapple the creature as normal, or break the attach with a successful grapple or Escape Artist check. Most creatures with this ability have a racial bonus to maintain a grapple (listed in its CMB entry).
Feats, Traits & Items
Weapon Finesse
from Feat
With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.
Skills
Acrobatics +5 (+1 when jumping), Climb +9, Perception +4, Survival +4
Details
- Type
- Animal
- Alignment
- N
- Size
- Tiny
- Environment
- temperate islands
- Organization
- solitary or pair
- Senses
- darkvision 60 ft., low-light vision; Perception +4
- Source
- Bestiary 4
Tags
OGL 1.0a Notice.
Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.