Tuatara
Tuataras are cousins to true lizards. They mostly live on primordial islands where mammals have never established a foothold.
- HP
- 5 (1d8+1)
- AC
- 13, touch 13, flat-footed 12 (+1 Dex, +2 size)
- Speed
- 20 ft., climb 20 ft.
- Init
- +1
- Melee
- bite +3 (1d3–4 plus attach)
- Space
- 2-1/2 ft.
- Reach
- 0 ft.
- BAB
- +0
- CMB
- –1
- CMD
- 5 (9 vs. trip)
- Fort
- +3
- Ref
- +3
- Will
- +0
- Racial Modifiers
- –4 Acrobatics when jumping, +4 Perception, +4 Survival
<p class="stat-block-1"> With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.</p>
Acrobatics +5 (+1 when jumping), Climb +9, Perception +4, Survival +4
- Type
- Animal
- Alignment
- N
- Size
- Tiny
- Environment
- temperate islands
- Organization
- solitary or pair
- Senses
- darkvision 60 ft., low-light vision; Perception +4
- Source
- Bestiary 4
Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.
-
Uses feat: Weapon Finesse (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.
How publishing works Browse worldsLoading references...