Library / Bestiary

Vulture, Giant

CR 4.00 Animal N Large HD 5
A wickedly hooked beak and an immense bald head draw attention from this enormous scavenger's vast wingspan.

Larger even than condors, giant vultures dwell only in regions where carrion is both large and plentiful, such as the primeval wildernesses where megafauna roam. They also flock to regions torn by war, feasting on the dead with no concern for allegiance or race. Giant vultures rarely wait for wounded creatures to finish dying before they feed, and are much braver than most wild animals. A giant vulture, for example, wouldn't think twice about swooping down on a heavily armored column of soldiers just to snatch up a few wounded stragglers from the end of the line.

A giant vulture stands more than 13 feet tall, has a wingspan of over 30 feet, and weighs 500 to 600 pounds.

HP
42 (5d8+20)
AC
17, touch 11, flat-footed 15 (+2 Dex, +6 natural, -1 size)
Init
+2
Speed
10 ft., fly 50 ft. (average)
Fort
+10
Ref
+6
Will
+3; +4 vs. disease
CMB
+10
CMD
22
Melee
bite +9 (2d6+9 plus disease)
Space
10 ft.
Reach
5 ft.
Racial Modifiers
+8 Perception
str
22
+6
dex
15
+2
con
18
+4
int
2
-4
wis
15
+2
cha
7
-2

Diseased — Due to their filthy eating habits and constant exposure to decaying flesh, giant vultures are harbingers of disease—much more so than the standard vulture. Any creature bitten by a giant vulture has a 10% chance of being exposed to filth fever, blinding sickness, or a similar disease. Once this check is made, a victim can no longer be infected by this particular giant vulture, though attacks by different giant vultures are resolved normally and may result in multiple illnesses. While vultures aren't immune to all diseases, they do gain a +4 racial bonus on all saving throws against such ailments.

Universal Monster Rules

Disease (bite) Ex from Universal Monster Rule
A creature with this ability causes disease in those it contacts. The effects of the disease, including its save, frequency, and cure, are included in the creature's description. The saving throw to negate the disease is usually a Fort save (DC 10 + 1/2 the infecting creature's racial HD + the creature's Con modifier; the exact DC is given in the creature's descriptive text). Disease can be removed through remove disease and similar effects.

Special Abilities

Diseased from text
Due to their filthy eating habits and constant exposure to decaying flesh, giant vultures are harbingers of disease—much more so than the standard vulture. Any creature bitten by a giant vulture has a 10% chance of being exposed to filth fever, blinding sickness, or a similar disease. Once this check is made, a victim can no longer be infected by this particular giant vulture, though attacks by different giant vultures are resolved normally and may result in multiple illnesses. While vultures aren't immune to all diseases, they do gain a +4 racial bonus on all saving throws against such ailments.

Feats, Traits & Items

Great Fortitude from Feat

You get a +2 bonus on all Fortitude saving throws.

Calculated: +2 Fort
Toughness from Feat

You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).

Calculated: +3 Hp Bonus
Weapon Focus (bite) from Feat

You gain a +1 bonus on all attack rolls you make using the selected weapon.

Calculated: +1 Attack Bonus

Fly +7, Perception +14

Details
Type
Animal
Alignment
N
Size
Large
Environment
warm plains or hills
Organization
solitary, pair, or flock (3-8)
Treasure
none
Senses
low-light vision, scent; Perception +14
Source
Bestiary 3
Source

Bestiary 3

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
3 House/Core
  • Uses feat: Great Fortitude (Feat) — core content under OGL 1.0a
  • Uses feat: Toughness (Feat) — core content under OGL 1.0a
  • Uses feat: Weapon Focus (Feat) — core content under OGL 1.0a
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