Water Strider, Giant
A giant water strider is a long-legged insect with the ability to walk on water. It feeds on fish and birds. Water striders use their weak flight only to escape predators or for seasonal migrations to new breeding areas. They are sometimes kept as mounts by coast-dwelling humanoids. A giant water strider lives 1-2 years.
Carrying more than a light load (200 pounds) prevents a giant water strider from using its water skating ability.
- HP
- 19 (3d8+6)
- AC
- 12, touch 10, flat-footed 11 (+1 Dex, +2 natural, –1 size)
- Speed
- 30 ft., fly 20 ft. (poor)
- Init
- +1
- Melee
- 2 claws +2 (1d4+1), bite +2 (1d2+1)
- Space
- 10 ft.
- Reach
- 5 ft.
- BAB
- +2
- CMB
- +4
- CMD
- 16 (24 vs. trip)
- Fort
- +5
- Ref
- +2
- Will
- +1 {# monster-refactor-plan-v3.md Bucket B -- resist/immune/vulnerable were never rendered at all before defenses_for_display was wired for Monster (raw immune/weaknesses had no display line either); dr/sr/senses stay as the raw stat-block prose above/below since those already render and this avoids showing the same fact twice. #}
- Racial Modifiers
- +4 Perception, +4 Swim
Water Skating — A water strider can move on the surface of water as if it were on land. A water strider swimming at the water's surface can pull itself onto the water with a successful Swim check.
Fly –5, Perception +4, Swim +5
- Type
- Vermin
- Alignment
- N
- Size
- Large
- Environment
- any water
- Organization
- solitary or colony (2–9)
- Treasure
- incidental
- Senses
- darkvision 60 ft., tremorsense 60 ft.; Perception +4
- Source
- Bestiary 4
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