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Water Strider, Nymph

CR 1/4 Vermin N Small HD 1
These small, immature water insects are easily supported by the water's surface tension.

A nymph water strider is an immature specimen of the giant water strider—more mature than a caterpillar but not yet an adult. Over the next several months it eats and molts, increasing in size with each molt until it becomes Large and is fully adult. These creatures are shy and more skittish than adults.

Lizardfolk hunt wild nymph water striders, and consider them a wonderful delicacy. Boggards and gripplis raise them as food animals, but something about the domestication process makes such nymphs unappealing to lizardfolk. In the wild they frantically flee other creatures that approach them, making them difficult to hunt or corral. Many boggard, lizardfolk, and grippli tribes consider capturing a live nymph a rite of passage to adulthood.

A nymph water strider isn't suitable as a mount for any Large or smaller creature.

HP
4 (1d8)
AC
13, touch 13, flat-footed 11 (+2 Dex, +1 size)
Init
+2
Speed
30 ft., fly 20 ft. (poor)
Fort
+2
Ref
+2
Will
+0
BAB
+0
CMB
–3
CMD
9 (17 vs. trip)
Melee
2 claw –1 (1d3–2), bite –1 (1d2–2)
Racial Modifiers
+4 Perception, +4 Swim
str
7
-2
dex
15
+2
con
10
+0
int
-
wis
10
+0
cha
2
-4

water skating (see giant water strider)

Special Abilities

Water Skating (see giant water strider) from text

Fly +0, Perception +4, Swim +2

Details
Type
Vermin
Alignment
N
Size
Small
Environment
any water
Organization
solitary or colony (2–9)
Treasure
incidental
Senses
darkvision 60 ft., tremorsense 60 ft. (see giant water strider); Perception +4
Source
Bestiary 4
Source

Bestiary 4

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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