Library / Bestiary

Werebat (Human Form)

CR 3.00 Humanoid NE Medium
STR
14
DEX
15
CON
15
INT
10
WIS
14
CHA
6
HP
23 (3d8+6)
AC
14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
Speed
30 ft.
Init
+2
Melee
mwk short sword +6 (1d6+2/19–20)
Ranged
mwk shortbow +5 (1d6/×3)
BAB
+2
CMB
+4
CMD
16
Fort
+3
Ref
+5 (+1 vs. traps)
Will
+3
Defensive Abilities
evasion, trap sense +1

Weapons: Simple

sneak attack +2d6

change shape (human, hybrid, and bat; polymorph)

lycanthropic empathy (bats and dire bats)

rogue talents (ledge walker)

trapfinding +1

Agile Maneuvers from Feat

<p class="stat-block-1"> You add your Dexterity bonus to your base attack bonus and size bonus when determining your Combat Maneuver Bonus (see Combat) instead of your Strength bonus.</p>

Combat Reflexes from Feat

<p class="stat-block-1"> You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.</p>

Weapon Focus from Feat

<p class="stat-block-1"> You gain a +1 bonus on all attack rolls you make using the selected weapon.</p>

Acrobatics +8, Climb +8, Disable Device +8, Disguise +4, Handle Animal +1, Intimidate +4, Perception +8, Sense Motive +8, Sleight of Hand +8, Stealth +8

Details
Type
Humanoid
Alignment
NE
Size
Medium
Environment
temperate forests or hills
Organization
solitary, pair, or gang (3–5)
Treasure
NPC gear (leather armor, mwk shortbow with 20 arrows, mwk short sword, other treasure)
Senses
low-light vision, scent; Perception +8
Languages
Common
Source
Bestiary 4
Sources Used in This Record
3 House/Core
  • Uses feat: Agile Maneuvers (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Combat Reflexes (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Weapon Focus (Feat)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.