Library / Bestiary

Yaoguai

CR 7.00 Magical Beast N Huge
This creature is a mix of different animals fused together, with a bear's torso and head, clawed ape legs, and a furred tentacle arm.

A yaoguai is a monstrosity born of unnatural magic that combines several creatures into one body, creating a deformed, mismatched monster that slays and escapes its creator as soon as possible. No two yaoguai look the same, but most have similar abilities. Invariably, the torment of its genesis and the ongoing pain of its existence leave a yaoguai violently insane and prone to attacking at the slightest provocation.

STR
23
DEX
10
CON
21
INT
2
WIS
11
CHA
8
HP
84 (8d10+40); fast healing 5
AC
18, touch 8, flat-footed 18 (+10 natural, –2 size)
Speed
40 ft.
Init
+0
Melee
bite +12 (2d6+6), claw +12 (1d8+6), tentacle +12(1d8+6 plus grab)
Space
15 ft.
Reach
10 ft.
BAB
+8
CMB
+16
CMD
26
Fort
+11
Ref
+6
Will
+4; +4 vs. mind-affecting effects
DR
5/-
SR
18
Defensive Abilities
fortification (50%)

constrict (1d6+6)

Maker's Gift — Each yaoguai gains one additional ability that is based on its specific form. Typical additional yaoguai abilities include the following.

Flight: The yaoguai gains a fly speed of 30 feet (clumsy).

Grab and Constrict: The yaoguai's tentacle attack gains grab and constrict. The creature's constrict damage is equal to its slam damage plus its Strength bonus.

Poison: One claw or tentacle attack is replaced with a sting attack (same damage as the replaced attack) plus poison. Poison Sting—injury; save Fort DC 19; frequency 1/round for 6 rounds; effect 1d2 Strength damage; cure 1 save. The save DC is Constitution-based.

Pounce and Rake: The yaoguai gains pounce and rake (2 claws +14, 1d8+7).

Quills: A creature attacking the yaoguai with a melee weapon, an unarmed strike, or a natural weapon takes 1d8+7 points of piercing damage from the yaoguai's quills. Melee weapons with reach do not endanger their users in this way.

Trample: The yaoguai gains a trample attack that deals an amount of damage equal to its claw damage plus 1-1/2 times its Strength modifier.

Climb +11, Perception +7, Swim +11

Details
Type
Magical Beast
Alignment
N
Size
Huge
Environment
any land
Organization
solitary
Treasure
none
Senses
darkvision 60 ft., low-light vision; Perception +7
Source
Bestiary 4
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.