Zombie, Juju
Description
A juju zombie is an animated corpse of a creature, created to serve as an undead minion, that retains the skills and abilities it possessed in life.
Combat Stats
- Melee
- mwk short sword +6 (1d6+4/19-20) or slam +5 (1d6+6)
- DR
- 5/magic and slashing
- Defensive Abilities
- channel resistance +4, evasion
- Racial Modifiers
- +8 Climb
Ability Scores
Proficiencies
Weapons: Simple
Special Attacks
sneak attack +1d6
Special Qualities
rogue talents (combat trick)
trapfinding +1
Feats
Special Abilities
Universal Monster Rules
Special Abilities
Feats, Traits & Items
You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.
You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).
With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.
Skills
Acrobatics +8, Climb +16, Disable Device +8, Intimidate +5, Perception +6, Sleight of Hand +9, Stealth +8, Survival +3, Swim +8, Use Magic Device +5
- Type
- Undead
- Alignment
- NE
- Size
- Medium
- Environment
- any land
- Organization
- solitary
- Treasure
- NPC gear (masterwork short sword, other treasure)
- Senses
- darkvision 60 ft.; Perception +6
- Languages
- Common
- Source
- Bestiary 2