Pathfinder 1e Race humanoid Medium

Duergar

Duergar dwell in subterranean caverns far from the touch of light.

Browse races
Ability Modifiers
Cha -4 · Con +2 · Wis +2
Size
Medium
Speed
20 ft.
Languages
Common, Dwarven, Undercommon, Aklo, Draconic, Giant, Goblin, Orc, Terran

Duergar dwell in subterranean caverns far from the touch of light. They detest all races living beneath the sun, but that hatred pales beside their loathing of their surface-dwarf cousins. Dwarves and duergar once were one race, but the dwarves left the deeps for their mountain strongholds. Duergar still consider themselves the only true dwarves, and the rightful heirs of all beneath the world's surface. In appearance, duergar resemble gray-skinned dwarves, bearded but bald, with cold, lightless eyes. They favor taking captives in battle over wanton slaughter, save for surface dwarves, who are slain without hesitation. Duergar view life as ceaseless toil ended only by death. Though few can be described as anything other than vile and cruel, duergar still value honor and rarely break their word.

Standard Racial Traits

Superior Darkvision

Duergar can see in the dark up to 120 feet.

Duergar Immunities Defense Racial Traits 4 RP

Prerequisites: Dwarf subtype, at least a +2 racial bonus to Constitution; Benefit: Members of this race are immune to paralysis, phantasms, and poison. They also gain a +2 racial bonus on saving throws against spells and spell-like abilities.

Stability Defense Racial Traits 1 RP

Prerequisites: None; Benefit: Members of this race receive a +4 racial bonus to their CMD when resisting bull rush or trip attempts while standing on the ground.

Spell-Like Abilities (Duergar)

A duergar can use enlarge person and invisibility once each per day, using its character level as its caster level and affecting itself only.

Light Sensitivity Weakness Racial Traits -1 RP

Prerequisite: Darkvision; Weakness: Members of this race are dazzled as long as they remain in an area of bright light.

Alternate Racial Traits

Blood Enmity

Duergar have long warred against their dwarven cousins and the hated drow. Duergar with this racial trait receive a +1 racial bonus on attack rolls against humanoid creatures of the dwarf or elf subtypes. This racial trait replaces the invisibility spell-like ability.

Daysighted

The cruel light of the sun harms some duergar less than others. Such duergar lack the light sensitivity racial trait, but have darkvision of only 60 feet.

Deep Magic Magical Racial Traits 3 RP

Prerequisite: Native of the Darklands; Benefit: Members of this race gain a +2 racial bonus on caster level checks made to overcome spell resistance and a +2 racial bonus on dispel checks.

Dwarf Traits

Duergar can select any dwarf racial trait that replaces stability. They can select dwarf racial traits that replace the hardy dwarf racial trait by giving up duergar immunities instead.
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