Ghoran
Ghorans are sentient plantfolk originally sculpted by an ancient druid as a renewable food source during magical wars, now sentient beings fighting fiercely to protect their own souls. Bearing ancient memories within seeds carried in their chests, they wander the world seeking fertile ground and freedom from predators who hunger for their flesh.
- Ability Modifiers
- Cha +2 · Con +2 · Int -2
- Size
- Medium
- Speed
- 30 ft.
- Languages
- Common, Sylvan
Ghorans are sentient plantfolk originally sculpted by an ancient druid as a renewable food source during magical wars, now sentient beings fighting fiercely to protect their own souls. Bearing ancient memories within seeds carried in their chests, they wander the world seeking fertile ground and freedom from predators who hunger for their flesh.
Ghoran are plants.
Standard Racial Traits
Natural Armor Defense Racial Traits 2 RP
Prerequisites: None; Benefit: Members of this race gain a +1 natural armor bonus to their Armor Class.
Natural Magic (Ghoran) Magical Racial Traits 2 RP
Ghorans with a Charisma score of 11 or higher gain the following spell-like abilities: 1/day—detect poison, goodberry (created berries bud from the ghoran's own body), and purify food and drink. The caster level is equal to the ghoran's character level. The DC for these spells is equal to 10 + the spell's level + the ghoran's Charisma bonus.
Seed Other Racial Traits 2 RP
As a full-round action, a ghoran can expel the seed from an orifice in its abdomen. If planted in fertile ground and left undisturbed for 2d6 days, the seed grows into a healthy duplicate of the original ghoran, save that the duplicate can reallocate all skill ranks upon sprouting. Once a ghoran expels this seed, it gains 1 negative level, and it dies as soon as the duplicate sprouts. This duplicate replaces the previous ghoran character.
Past Life Knowledge Feat and Skill Racial Traits 2 RP
Shabti remember information from their past lives. A shabti treats all Knowledge skills as class skills.
Light Dependent Weakness Racial Traits -2 RP
Ghorans are heavily light dependent and so take 1d4 points of Constitution damage each day they go without exposure to sunlight.
Delicious Weakness Racial Traits -1 RP
Ghorans take a -2 penalty on Escape Artist and combat maneuver checks to escape a grapple against a creature that has a bite attack with the grab ability.
Alternate Racial Traits
Creator's Legacy Magical Racial Traits Replaces past-life-knowledge
Infused with the druidic magic of their creator, ghorans quickly take to nature-based spells and spellcasting. Ghoran bloodragers and sorcerers with the verdant bloodline treat their Charisma score as 2 points higher for sorcerer spells and class abilities. Ghoran clerics and druids with the Plant domain use their domain powers and spells at +1 caster level. This doesn't give the ghoran early access to level-based powers; it affects only powers that could already be used without this trait. This replaces past life knowledge.
Disgusting Defense Racial Traits Replaces delicious, past-life-knowledge
Some ghorans' link to their past lives becomes corrupted, causing their taste to become particularly disgusting. Such ghorans gain a +2 racial bonus on Escape Artist and combat maneuver checks to escape a grapple against any creature that has a bite attack with the grab ability. This racial trait replaces delicious and past life knowledge.
Fecund Earth Magical Racial Traits Replaces past-life-knowledge, natural-magic-ghoran
Ghorans were created to provide nourishment to creatures, but Ghorus also intended for the ghorans to help the land around them to grow and thrive. Once per day, a ghoran with this racial trait can cast plant growth as a spell-like ability with a caster level equal to the ghoran's character level. This replaces past life knowledge and natural magic.
Intoxicating Aroma Offensive Racial Traits Replaces natural-magic-ghoran
Some ghorans have an incredibly distracting scent. Once per day, as a spell-like ability, a ghoran with this racial trait can emit an intoxicating aroma that causes creatures within 30 feet to be fascinated for 1d4 rounds. Each target creature within range can attempt a Will save (DC = 10 + half the ghoran's character level + the ghoran's Charisma modifier) to negate the effect. This replaces natural magic.
Magical Absorption Defense Racial Traits Replaces past-life-knowledge, natural-magic-ghoran
Many ghorans are resistant to magic or able to dispel it. Some ghorans even gain nourishment from absorbing magic. Whenever such a ghoran succeeds at a saving throw against a spell or spell-like ability, she regains 1 hit point per level of the spell, though this affects the ghoran only if she is above 0 hit points. A ghoran can use this ability a number of times per day equal to her level. This replaces past life knowledge and natural magic.
Martial Recollection Feat and Skill Racial Traits Replaces natural-magic-ghoran
The personal history of many ghorans is scarred with desperate struggles for survival, and memories of that conflict are deeply ingrained within their seeds. Whenever ghorans with this racial trait grow new bodies from their seeds, they reselect all combat feats known instead of reallocating skill ranks. This alters seed and replaces natural magic.
Natural Camouflage Feat and Skill Racial Traits Replaces natural-armor
Some ghorans evolve by reseeding themselves in different locations. With each new seed, these ghorans take on some of the traits of the areas surrounding their new growth. Ghorans with this racial trait choose one terrain from the ranger's favored terrain list other than planes, urban, or water. These ghorans gain a +4 racial bonus on Stealth checks when in their chosen terrain. This replaces natural armor.
Occult Scion Feat and Skill Racial Traits Replaces past-life-knowledge
Created in part from an esoteric ritual, many ghorans are innately sensitive to psychic powers and influences. The ghoran gains Psychic Sensitivity as a bonus feat and treats Knowledge (arcana) and Knowledge (planes) as class skills. This replaces past life knowledge.
Spelleater Magical Racial Traits Replaces past-life-knowledge, natural-magic-ghoran
Ghorans were originally created to survive and thrive in a magic-blasted wasteland, and over the centuries some ghorans have adapted greater abilities to overcome magic in general. Once per day, the ghoran can cast dispel magic as a spell-like ability, with a caster level equal to the ghoran's character level. If the ghoran's favored class is a spellcasting class, the ghoran gains a +2 racial bonus on dispel checks. This replaces past life knowledge and natural magic.