Gillmen
Gillmen are the remnants of a race of surface-dwelling humanoids whose homeland was drowned in a great cataclysm at the hands of the aboleth.
- Ability Modifiers
- Cha +2 · Con +2 · Wis -2
- Size
- Medium
- Speed
- 30 ft.
- Languages
- Common, Aboleth, Aklo, Aquan, Draconic, Elven
Gillmen are the remnants of a race of surface-dwelling humanoids whose homeland was drowned in a great cataclysm at the hands of the aboleth. The aboleths rescued a few survivors, warping them into an amphibious race to serve as emissaries to the surface world. Modern gillmen remain reclusive and suspicious, scarred by both the loss of their ancient heritage and the sure knowledge that aboleths do nothing without expecting to profit from it. Physically gillmen have expressive brows, pale skin, dark hair, and bright purple eyes. Three slim gills mark each side of their necks, near the shoulder, but they are otherwise close enough in appearance to humans that they can pass as such (for a time) without fear of detection.
Gillmen are humanoids with the aquatic subtype.
Standard Racial Traits
Amphibious Other Racial Traits 2 RP
Prerequisite: Swim racial trait; Benefit: Members of this race are amphibious and can breathe both air and water.
Enchantment Resistance
Water Dependent
Swim Speed (Gillman) Movement Racial Traits
As aquatic creatures, gillmen have a swim speed of 30 feet, can move in water without making Swim checks, and always treat Swim as a class skill.