Kasatha
Kasathas are four-armed, nimble humanoids native to arid wasteland realms and desert worlds who adhere to deeply entrenched traditions of honor and poise. Renowned for their quadrupled manual dexterity and fluid defensive combat style, they walk the world as observant wanderers and disciplined martial specialists.
- Ability Modifiers
- Dex +2 · Wis +2
- Size
- Medium
- Speed
- 30 ft.
- Languages
- Common, Draconic, Dwarven, Orc, Gnoll
Kasathas are four-armed, nimble humanoids native to arid wasteland realms and desert worlds who adhere to deeply entrenched traditions of honor and poise. Renowned for their quadrupled manual dexterity and fluid defensive combat style, they walk the world as observant wanderers and disciplined martial specialists.
Kasatha are humanoids with the kasatha subtype.
Standard Racial Traits
Defensive Training, Greater Defense Racial Traits 4 RP
Prerequisites: None; Benefit: Members of this race gain a +2 dodge bonus to Armor Class.
Desert Runner Defense Racial Traits 2 RP
Prerequisites: None; Benefit: Members of this race receive a +4 racial bonus on Constitution checks and Fortitude saves to avoid fatigue and exhaustion, as well as any other ill effects from running, forced marches, starvation, thirst, and hot or cold environments.
Stalker Feat and Skill Racial Traits 1 RP
Prerequisites: None; Benefit: Perception and Stealth are always class skills for members of this race.
Spinal Sword Proficiency Offensive Racial Traits 1 RP
Kasathas treat kasatha spinal swords as martial weapons.
Jumper Movement Racial Traits 2 RP
Prerequisite: The race has at least a +2 racial bonus to Dexterity; Benefit: Members of this race are always considered to have a running start when making Acrobatics checks to jump.
Desert Stride Movement Racial Traits 1 RP
Kasathas move through non-magical difficult terrain in desert environments at normal speed.
Multi-Armed Other Racial Traits 4 RP
Prerequisites: None; Benefit: Members of this race possess three arms. A member of this race can wield multiple weapons, but only one hand is its primary hand, and all others are off hands. It can also use its hands for other purposes that require free hands. Special: This trait can be taken up to twice. When it is taken a second time, the race gains a fourth arm.
Alternate Racial Traits
Stealthy Feat and Skill Racial Traits Replaces jumper, stalker
Kasatha must often take great pains to hide their existence from others. Such kasathas gain a +2 racial bonus on Stealth checks. Stealth is always a class skill for them. This racial trait replaces jumper and stalker.