Lizardfolk
Lizardfolk are proud, semi-aquatic reptilian humanoids native to primeval swamps, defending their ancient tribal territories with predatory patience, tough scales, and natural strength.
- Ability Modifiers
- Con +2 · Str +2
- Size
- Medium
- Speed
- 30 ft.
- Languages
- Common, Lizardfolk
Lizardfolk are proud, semi-aquatic reptilian humanoids native to primeval swamps, defending their ancient tribal territories with predatory patience, tough scales, and natural strength.
Lizardfolk are humanoids with the reptilian subtype.
Standard Racial Traits
Natural Armor Defense Racial Traits 2 RP
Prerequisites: None; Benefit: Members of this race gain a +1 natural armor bonus to their Armor Class.
Swim Movement Racial Traits 2 RP
Prerequisites: None; Benefit: Members of this race have a swim speed of 30 feet and gain the +8 racial bonus on Swim checks that a swim speed normally grants.
Bite Offense Racial Traits 1 RP
Prerequisites: Small or larger size; Benefit: Members of this race gain a natural bite attack, dealing damage equivalent to that of a creature two size categories lower than normal for their size (1d2 for Small races, 1d3 for Medium, etc.). The bite is a primary attack, or a secondary attack if the creature is wielding manufactured weapons. Special: This trait can be taken up to two times. The second time it is taken, the bite damage increases by one size category.