Pathfinder 1e Race humanoid Small

Wayangs

The wayangs are a race of small supernatural humanoids who trace their ancestry to the Plane of Shadows.

Browse races
Ability Modifiers
Dex +2 · Int +2 · Wis -2
Size
Small
Speed
20 ft.
Languages
Common, Wayang, any human language, Abyssal, Aklo, Draconic, Goblin, Infernal, Nagaji, Samsaran, Tengu

The wayangs are a race of small supernatural humanoids who trace their ancestry to the Plane of Shadows. They are extremely gaunt, with pixielike stature and skin the color of deep shadow. Deeply spiritual, they follow a philosophy known as "The Dissolution," which teaches that in passing they may again merge into the shadow. They readily express their beliefs through ritual scarification and skin bleaching, marking their bodies with raised white dots in ornate spirals and geometric patterns. Shy and elusive, they live in small, interdependent tribes. Wayangs rarely associate with outsiders.

Standard Racial Traits

Wayang

Wayangs are humanoids with the wayang subtype.

Darkvision

Members of this race can see in the dark up to 60 feet.

Light and Dark (Su)

Once per day as an immediate action, a wayang can treat positive and negative energy effects as if she were an undead creature, taking damage from positive energy and healing damage from negative energy. This ability lasts for 1 minute once activated.

Lurker

Wayangs gain a +2 racial bonus on Perception and Stealth checks.

Shadow Magic Magical Racial Traits 2 RP

Prerequisites: None; Benefit: Members of this race add +1 to the DC of any saving throws against spells of the shadow subschool that they cast. Members of this race with a Charisma score of 11 or higher also gain the following spell-like abilities: 1/day—ghost sound, pass without trace, ventriloquism. The caster level for these spell-like abilities is equal to the user's character level.

Shadow Resistance Defense Racial Traits 2 RP

Prerequisites: None; Benefit: Members of this race gain cold resistance 5 and electricity resistance 5.

Alternate Racial Traits

Dissolution's Child Magical Racial Traits 5 RP

Prerequisite: Outsider (native) with ties to the Shadow Plane, fey type, undead type, or half-undead subtype; Benefit: Members of this race gain the following supernatural ability: Once per day, a member of this race can change its appearance to look as if it were little more than a 4-foot-tall area of shadow. Its physical form still exists and it is not incorporeal—only its appearance changes. This racial trait works like invisibility, except the effect only lasts 1 round per level (maximum 5 rounds).

Attribution

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