Pathfinder 1e Spell Necromancy

Advanced Scurvy

The subject contracts an advanced form of scurvy.

School
Necromancy
Casting Time
1 standard action
Range
Touch
Target
Living creature touched
Duration
Instantaneous
Saving Throw
Fort negates
Spell Resistance
Yes
Components
V S

The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from bone pain (-1 penalty on Strength- and Dexterity-based checks), wounds easily (add +1 point of damage to any bleed effects affecting the target), experiences loose teeth, and is slow to heal (natural healing occurs at half the normal rate). Scurvy can be treated magically or can be overcome with proper nutrition; eating the right foods ends the fatigue and bone pain within 1-2 days and provides a full cure 2d6 days after that.

View references and cross-links for Advanced Scurvy

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