Pathfinder 1e Spell Necromancy

Aggravate Affliction

Recurring afflictions on target trigger immediately, requiring immediate saving throws to avoid effects.

School
Necromancy
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
One creature
Duration
Instantaneous
Saving Throw
See text
Spell Resistance
Yes
Components
V S

All recurring afflictions (those with a frequency, including curses, diseases, and poison) possessed by the targeted creature immediately trigger, requiring an immediate saving throw (as described in the affliction) to avoid suffering their effects. A successful saving throw does not count toward ending the affliction, and this extra save does not change the timing of the next save against the affliction. Afflictions without a frequency are unaffected by this spell.

View references and cross-links for Aggravate Affliction

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