Pathfinder 1e Spell Enchantment

Aid

+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).

School
Enchantment
Casting Time
1 standard action
Range
Touch
Target
Living creature touched
Duration
1 min./level
Saving Throw
None
Spell Resistance
No
Components
V S DF

Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).

Effects

living creature touched
Source

Core Rulebook

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

View references and cross-links for Aid

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