Pathfinder 1e Spell Evocation

Air Geyser

You create a powerful blast of air capable of flinging an opponent upward.

School
Evocation
Casting Time
1 standard action
Range
Close
Target
One creature or object up to Large size
Duration
Instantaneous
Saving Throw
Reflex partial (see text)
Spell Resistance
Yes
Components
V S
You create a powerful blast of air capable of flinging an opponent upward. If the target fails its Reflex save, the force of the air deals 2d6 points of bludgeoning damage and hurls the target upward a number of feet equal to 5 x your caster level. If a solid object (such as a ceiling) is encountered, the target strikes the object in the same manner as it would during a normal fall. After this blast of air ceases, the target falls down (unless it was flying), taking falling damage as normal. A successful save means the target takes half damage from the air blast but is not moved by it.

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.