Pathfinder 1e
Spell
Abjuration
Anti-Incorporeal Shell
You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot enter.
- School
- Abjuration
- Casting Time
- 1 round
- Range
- 10 Ft.
- Target
- 10-ft.-radius emanation centered on you
- Duration
- (CASTERLEVEL) minutes [D]
- Saving Throw
- None
- Spell Resistance
- Yes
- Components
- V S DF
You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot enter. This spell can be used only defensively, not aggressively. Forcing an abjuration barrier against creatures that the spell keeps at bay collapses the barrier.