Pathfinder 1e Spell Abjuration

Antiplant Shell

Keeps animated plants at bay.

School
Abjuration
Casting Time
1 standard action
Range
10 ft.
Area
10-ft.-radius emanation, centered on you
Duration
1 min./level (D)
Saving Throw
None
Spell Resistance
Yes
Components
V S DF

The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within the shell protected from attacks by plant creatures or animated plants. As with many abjuration spells, forcing the barrier against creatures that the spell keeps at bay strains and collapses the field.

Effects

10-ft.-radius emanation, centered on you
Source

Core Rulebook

Attribution

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