Pathfinder 1e
Spell
Abjuration
Arcane Lock
Magically locks a portal or chest.
- School
- Abjuration
- Casting Time
- 1 standard action
- Range
- Touch
- Target
- Door, chest, or portal touched, up to 30 sq. ft./level in size
- Duration
- Permanent
- Saving Throw
- None
- Spell Resistance
- No
- Components
- V S M · 25 gp
An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass your own arcane lock without affecting it. If the locked object has a lock, the DC to open that lock increases by 10 while it remains attached to the object. If the object does not have a lock, this spell creates one that can only be opened with a DC 20 Disable Device skill check. A door or object secured with this spell can be opened only by breaking in or with a successful dispel magic or knock spell. Add 10 to the normal DC to break open a door or portal affected by this spell. A knock spell does not remove an arcane lock; it only suppresses the effect for 10 minutes.