Pathfinder 1e Spell Abjuration

Armor Of Darkness

Wraps the target in shadow for a deflection bonus to AC, darkvision, and an optionally concealed appearance.

School
Abjuration
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
10 minutes/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes
Components
V S DF

This spell envelops the target in shadows that can, if you desire, conceal the creature's features.

It grants the recipient a +3 deflection bonus to Armor Class (+1 for every 4 caster levels, to a maximum bonus of +8). The subject can see through the armor and gains darkvision to 60 feet. The subject gains a +2 bonus on saving throws against any holy, good, or light spells or effects.

Undead creatures under the effect gain +4 turn resistance.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

eco_the_exploiter · OGL-1.0a

Added to the library by eco_the_exploiter on Oct. 24, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from The Pathfinder Chronicles Campaign Setting by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by eco_the_exploiter on 2026-10-24.

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