Pathfinder 1e Spell Conjuration

Ash Storm

Hamper vision and movement.

School
Conjuration
Casting Time
1 standard action
Range
Long (400 ft. + 40 ft./level)
Area
Cylinder (40-ft. radius, 20 ft. high)
Duration
1 round/level
Saving Throw
None
Spell Resistance
No
Components
V S M DF

Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling cinders cause the ground in the area to become difficult terrain.

Effects

cylinder (40-ft. radius, 20 ft. high)
Attribution

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