Pathfinder 1e
Spell
Necromancy
Bleed
Cause a stabilized creature to resume dying.
- School
- Necromancy
- Casting Time
- 1 standard action
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One living creature
- Duration
- Instantaneous
- Saving Throw
- Will negates
- Spell Resistance
- Yes
- Components
- V S
You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon casting this spell, you target a living creature that has –1 or fewer hit points. That creature begins dying, taking 1 point of damage per round. The creature can be stabilized later normally. This spell causes a creature that is dying to take 1 point of damage.