Pathfinder 1e Spell Necromancy

Bleed

Cause a stabilized creature to resume dying.

School
Necromancy
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
One living creature
Duration
Instantaneous
Saving Throw
Will negates
Spell Resistance
Yes
Components
V S

You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon casting this spell, you target a living creature that has –1 or fewer hit points. That creature begins dying, taking 1 point of damage per round. The creature can be stabilized later normally. This spell causes a creature that is dying to take 1 point of damage.

Effects

one living creature
Source

Core Rulebook

Attribution

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