Pathfinder 1e Spell Necromancy

Bloody Claws

Gives creature the ability to deal bleed damage with natural attacks.

School
Necromancy
Casting Time
1 standard action
Range
Touch
Target
Living creature touched
Duration
1 minute/level
Saving Throw
Fortitude negates (harmless)
Spell Resistance
No
Components
V S DF

You give a creature the ability to deal bleed damage when making natural attacks so long as the attack deals slashing or piercing damage. This bleed damage for each attack is equal to one-half your caster level (limited to the creature's maximum damage with that attack), though bleed damage does not stack. When two or more attacks deal bleed damage, take the worse effect.

Effects

living creature touched
Attribution

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