Pathfinder 1e Spell Illusion Glamer

Blurred Movement

This spell functions as blur, except that the blurring occurs only when you move at least 10 feet on your turn and ceases at the end of your movement.

School
Illusion
Casting Time
1 standard action
Range
Personal
Target
You
Duration
(CASTERLEVEL) minutes [D]
Saving Throw
Spell Resistance
No
Components
V S
This spell functions as blur, except that the blurring occurs only when you move at least 10 feet on your turn and ceases at the end of your movement. It is therefore mainly used to protect against attacks on your turn, such as attacks of opportunity. If you move at least twice your speed on your turn, the blurring lasts until the start of your next turn.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.