Pathfinder 1e Spell Evocation

Bolt Of Glory

Fires a ray of positive energy that harms evil outsiders and undead most, and neutral outsiders and natives of the Material and Elemental Planes less.

School
Evocation
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./level)
Target
—
Duration
Instantaneous
Saving Throw
None
Spell Resistance
Yes
Components
V S DF

You fire a ray of positive energy. A creature struck takes varying damage, depending on its nature and home plane of existence.

Neutral outsiders and creatures native to the Material Plane and Elemental Planes take 1d6 points of damage per 2 levels (maximum 7d6).

Evil outsiders, undead, and natives of the Negative Energy Plane take 1d6 points of damage per level (maximum 15d6).

All other creatures take no damage.

Effect

ray
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

eco_the_exploiter · OGL-1.0a

Added to the library by eco_the_exploiter on Oct. 24, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from The Pathfinder Chronicles Campaign Setting by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by eco_the_exploiter on 2026-10-24.

How this notice was generated

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