Pathfinder 1e Spell Transmutation

Break

Gives an object the broken condition.

School
Transmutation
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
One Medium or smaller object
Duration
Instantaneous
Saving Throw
Fortitude negates (object)
Spell Resistance
No
Components
V S M

You can attempt to break or at least damage any one Medium or smaller object within range. If the target fails its Fortitude saving throw, it gains the broken condition. If cast on a broken item, that item is destroyed on a failed save.

Effects

one Medium or smaller object
Attribution

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.