Pathfinder 1e
Spell
Transmutation
Break
Gives an object the broken condition.
- School
- Transmutation
- Casting Time
- 1 standard action
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One Medium or smaller object
- Duration
- Instantaneous
- Saving Throw
- Fortitude negates (object)
- Spell Resistance
- No
- Components
- V S M
You can attempt to break or at least damage any one Medium or smaller object within range. If the target fails its Fortitude saving throw, it gains the broken condition. If cast on a broken item, that item is destroyed on a failed save.