Pathfinder 1e
Spell
Transmutation
Buoyancy
The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot deep.
- School
- Transmutation
- Casting Time
- 1 immediate action
- Range
- Close
- Target
- (CASTERLEVEL) Medium or smaller objects or creatures no two of which can be more than 20 ft. apart
- Duration
- Up to (CASTERLEVEL) rounds [see text]
- Saving Throw
- Will negates (harmless) or Will negates (object)
- Spell Resistance
- Yes
- Components
- V
The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot deep. An affected creature that deliberately tries to submerge must succeed at a DC 20 Swim check every round to stay underwater. If a target spends at least 1 round on dry land, the spell ends for that creature only.