Pathfinder 1e Spell Illusion

Cackling Skull

Skull acts as magic mouth, listeners are shaken.

School
Illusion
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
One skull
Duration
Permanent until discharged
Saving Throw
Will negates
Spell Resistance
Yes
Components
V S

This spell functions as magic mouth, except rather than creating an illusory mouth on any surface, it affects a skull. In addition, when the skull's magic is triggered, it releases wild and unnerving cackles before speaking its message. All creatures that can hear the cackles must save or become shaken for 1d4 rounds.

Effects

one skull
Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.