Pathfinder 1e Spell Necromancy

Calm Spirit

Postpone hostile action by a haunt or incorporeal undead.

School
Necromancy
Casting Time
1 standard action
Range
Close
Target
One incorporeal undead creature or haunt
Duration
1 minute or (CASTERLEVEL) rounds; see text
Saving Throw
Will negates or none; see text
Spell Resistance
Yes
Components
V S
Postpone hostile action by a haunt or incorporeal undead.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.