Pathfinder 1e
Spell
Abjuration
Cast Out
Does 2d8 damage +1/level (max +15) to creature and dispels an effect.
- School
- Abjuration
- Casting Time
- 1 standard action
- Range
- Touch
- Target
- Creature touched
- Duration
- Instantaneous
- Saving Throw
- Will partial
- Spell Resistance
- Yes
- Components
- V S DF
With a melee touch attack you blast a single creature and disrupt any magic controlling it. The target takes 2d8 points of damage + 1 point per caster level (maximum +15). In addition, you make a dispel check against any magic jar effect (including a ghost's malevolence ability) or enchantment (compulsion) spells on the target creature, starting with the highest level spells and proceeding to lower level spells. Treat this as a targeted dispel magic spell, except cast out can dispel one such spell for every four caster levels you possess. A successful Will save halves the damage and limits the dispelling to a single spell or effect.