Pathfinder 1e Spell Necromancy

Companion Life Link

You create a life link between yourself and the target.

School
Necromancy
Casting Time
1 standard action
Range
Touch
Target
One of your animal companions or your familiar
Duration
(CASTERLEVEL) minutes [see below]
Saving Throw
Fortitude negates (harmless)
Spell Resistance
Yes
Components
V S M DF
You create a life link between yourself and the target. You sense whenever the target is wounded and are made immediately aware if the target is slain. If you are wounded or slain, the target is made aware. As a free action, you can call out to the target, causing it to return to you (if able and willing); this ends the spell.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.