Pathfinder 1e Spell Enchantment

Confusion

Subjects behave oddly for 1 round/level.

School
Enchantment
Casting Time
1 standard action
Range
Medium (100 ft. + 10 ft./level)
Target
Duration
1 round/level
Saving Throw
Will negates
Spell Resistance
Yes
Components
V S M DF

This spell causes confusion in the targets, making them unable to determine their actions. Roll on the following table at the start of each subject's turn each round to see what it does in that round.

Effects

all creatures in a 15-ft.-radius burst
Source

Core Rulebook

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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