Pathfinder 1e Spell Enchantment Compulsion

Contagious Zeal

The target gains a +2 morale bonus on attack rolls and weapon damage rolls, 1d6 temporary hit points, and a +4 morale bonus on saving throws against fear effects and to the DC of Intimidate checks attempted against her.

School
Enchantment
Casting Time
1 standard action
Range
Close
Target
One creature
Duration
(CASTERLEVEL) rounds
Saving Throw
Will negates (harmless)
Spell Resistance
Yes
Components
V S
The target gains a +2 morale bonus on attack rolls and weapon damage rolls, 1d6 temporary hit points, and a +4 morale bonus on saving throws against fear effects and to the DC of Intimidate checks attempted against her. Once per round, the target can select one other creature to gain this bonus as well. The chosen creature can be no farther from the target than (25+(CASTERLEVEL*5)/2) feet, and a creature can't be selected more than once in this way. Such allies gain only the bonuses and temporary hit points; they don't continue to spread it to other creatures. The additional creatures' bonuses and temporary hit points share the original spell's duration, so when that duration ends, all affected creatures lose their bonuses and any remaining temporary hit points from this spell.

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