Pathfinder 1e Spell Transmutation

Control Vermin

Designate allies to influence and ride vermin as if they were animals with animal-level intelligence.

School
Transmutation
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
Up to 1 HD/level of vermin, no two of which can be more than 30 ft. apart
Duration
1 hour/level
Saving Throw
Will negates
Spell Resistance
No
Components
V S DF M

You and a number of allies less than or equal to your caster level designated upon casting can use Handle Animal and Ride checks to influence or control the targeted vermin as if they were animals and had animal-level intelligence.

Effects

up to 1 HD/level of vermin, no two of which can be more than 30 ft. apart
Source

Monster Codex

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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