Pathfinder 1e Spell Conjuration

Cure Critical Wounds

Cures 4d8 damage + 1/level (max +20).

School
Conjuration
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
Instantaneous
Saving Throw
Will half (harmless); see text
Spell Resistance
No
Components
V S

This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1 point per caster level (maximum +20).

Effects

creature touched
Source

Core Rulebook

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

View references and cross-links for Cure Critical Wounds

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.