Pathfinder 1e
Spell
Necromancy
Curse Water
Makes water unholy.
- School
- Necromancy
- Casting Time
- 1 minute
- Range
- Touch
- Target
- Flask of water touched
- Duration
- Instantaneous
- Saving Throw
- Will negates (object)
- Spell Resistance
- No
- Components
- V S M · 25 gp
This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water (see Equipment). Unholy water damages good outsiders the way holy water damages undead and evil outsiders.