Pathfinder 1e Spell Enchantment

Daze Monster

Living creature of 6 HD or less loses its next action.

School
Enchantment
Casting Time
Range
Medium (100 ft. + 10 ft./level)
Target
One living creature of 6 HD or less
Duration
Saving Throw
Spell Resistance
No
Components

This spell functions like daze, but it can affect any one living creature of any type. Creatures of 7 or more HD are not affected.

Effects

one living creature of 6 HD or less
Source

Core Rulebook

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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