Pathfinder 1e Spell Necromancy

Death Knell Aura

You gain a shimmering gray aura that feeds on the souls of creatures who die within it.

School
Necromancy
Casting Time
1 standard action
Range
20 ft.
Area
20-ft.-radius emanation, centered on you
Duration
1 round/level (D)
Saving Throw
Will negates
Spell Resistance
Yes
Components
V S

You gain a shimmering gray aura that feeds on the souls of creatures who die within it. The aura sheds light as a candle. If a creature at -1 or fewer hit points is within the aura at the start of its turn, it must save or die, granting you the benefits of death knell.

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