Pathfinder 1e Spell Necromancy

Deathless

Prevents target from dying due to hit point damage.

School
Necromancy
Casting Time
1 standard action
Range
Touch
Target
Living creature touched
Duration
1 round/level
Saving Throw
Fortitude negates (harmless)
Spell Resistance
No
Components
V S

The target's soul is strongly anchored to its body, preventing death from hit point damage. No matter how low the target's hit points get, it remains alive (though not necessarily conscious).

This spell doesn't prevent death from sources other than hit point damage—such as Constitution damage or drain, death effects, or energy drain. Spells that cure hit points affect the creature normally.

Effects

living creature touched
Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.