Pathfinder 1e
Spell
Necromancy
Defending Bone
You animate a bone with necromantic energy, giving it the power to float near your body and interpose itself against physical attacks.
- School
- Necromancy
- Casting Time
- 1 standard action
- Range
- Personal
- Target
- You
- Duration
- 1 hour/level or until discharged
- Saving Throw
- None
- Spell Resistance
- No
- Components
- V S F DF
You animate a bone with necromantic energy, giving it the power to float near your body and interpose itself against physical attacks.
You gain damage reduction 5/bludgeoning. Once the bone has prevented a total of 5 points of damage per caster level (maximum 50 points), it is destroyed and the spell is discharged. This spell has no effect if you have damage reduction from another source.