Pathfinder 1e Spell Divination

Detect Poison

Detects poison in a creature or object.

School
Divination
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
Duration
Instantaneous
Saving Throw
None
Spell Resistance
No
Components
V S

You determine whether a creature, object, or area has been poisoned or is poisonous. You can determine the exact type of poison with a DC 20 Wisdom check. A character with the Craft (alchemy) skill may try a DC 20 Craft (alchemy) check if the Wisdom check fails, or may try the Craft (alchemy) check prior to the Wisdom check. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.

Effects

one creature, one object, or a 5-ft. cube
Source

Core Rulebook

Attribution

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