Pathfinder 1e
Spell
Divination
Detect The Faithful
You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).
- School
- Divination
- Casting Time
- 1 standard action
- Range
- 60 ft.
- Target
- Cone-shaped emanation
- Duration
- Concentration, up to (CASTERLEVEL) minutes [D]
- Saving Throw
- None
- Spell Resistance
- No
- Components
- V S DF
You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on). The amount of information revealed depends on how long you focus on a particular area or subject. 1st Round: Presence or absence of the faithful. 2nd Round: Number of individual faithful in the area. 3rd Round: The exact location of each worshiper. If a fellow worshiper is outside your line of sight, then you discern his direction but not his exact location. Each round, you can rotate to detect worshipers in a new area. The spell can penetrate barriers, but a sheet of lead, 1 foot of stone, 1 inch of common metal, or 3 feet of wood or dirt blocks it. A creature's personal interpretation of its beliefs determines whether or not it is of the same faith as you-hence heretics and splinter cultists of your deity still count as worshipers of that deity. Furthermore, since the spell picks up a creature's current beliefs and feelings, a creature actively pretending to be member of the same faith also appears to the spell to be a member. Thus, the spell is still useful in locating potential hidden members of the same faith among the general populace, but on its own, it doesn't weed out spies.