Pathfinder 1e Spell Abjuration

Discharge

Suppresses a technological object for 1 round/level or depletes 1d4 charges.

School
Abjuration
Casting Time
1 standard action
Range
Medium (100 ft. + 10 ft./level)
Target
One creature or technological object
Duration
Instantaneous
Saving Throw
Fortitude negates
Spell Resistance
No
Components
V S

Discharge acts as dispel magic, but only against technology. When cast against a technological object or creature with the technological subtype, you make a dispel check (1d20 + your caster level, maximum +10) against the object's or creature's technology check DC (typically 11 + its item level or CR). If successful, the item is suppressed and ceases to function for 1 round per caster level, or the creature is staggered for 1 round per caster level. Alternatively, you can target a single creature to discharge one technological item it carries, or a specific technological item. Against technological items with charges, a successful check depletes 1d4 charges.

Effects

one creature or technological object
Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

View references and cross-links for Discharge

TheCrazyGM is an open library and a Forge for building — and publishing — your own.

Create a free account How publishing works What is a World?

A free account lets you start or join a Group: a roster, a provably-fair dice channel and a party character showcase for your table. Groups are free.

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.