Pathfinder 1e Spell Abjuration

Dispel Good

+4 against attacks by good creatures.

School
Abjuration
Casting Time
1 standard action
Range
Touch
Target
—
Duration
1 round/level or until discharged, whichever comes first
Saving Throw
—
Spell Resistance
No
Components
V S DF

This spell functions like dispel evil, except that you are surrounded by dark, wavering unholy energy, and the spell affects good creatures and spells rather than evil ones.

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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