Pathfinder 1e Spell Necromancy

Disrupt Undead

Deals 1d6 damage to one undead.

School
Necromancy
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
Duration
Instantaneous
Saving Throw
None
Spell Resistance
Yes
Components
V S

You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray hits an undead creature, it deals 1d6 points of damage to it.

Effect

ray

Effects

ray
Source

Core Rulebook

Attribution

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.